What's really odd is that it was first a floppy disk game, only to later be a CD game. Tons of interactive environments allow you to do so many things.Įnvironmental actions include destroying cameras, interfacing with a terminal, using the circuit board so you can repair it to open a door. There are certain areas of the game that can actually damage you because of radiation levels. What's really neat about this game is that this game introduced the "Hazardous Environment". Not only that, there are items you can find along the way, such as stem paks. Weapons range from a steel pipe to a blaster gun. Lots of NPC's, enemies ranging from small bots to mutant cyborgs. Then you have to download a program which will allow you access to the a door, which has a room you need to enter in order to get the access key to the lift, which you have to take to get to the second level. Not just find the exit and then move on, I'm talking about first finding the password for a computer, and that's just so you can enter the cyber world. System Shock is not just another FPS game, it was an FPS game with real missions to accomplish. But when System Shock came out, everyone marveled at the 3D mapping system as well as how you could go from 1 kind of 3D mapping to another. System Shock was a necessity during the DOS days.
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